Create Video Game Pixel Art Tutorials

[Jun 16, 2011]


Basically, pixel art can be devided into 3 steps, outline, color and shading.

To outline, you can start with some basic shape and line. For example, a circle, rectangle, straight line, curve, etc... Then improve from this basic outline.

To color, you use color palette. For basic game palette, you can use NES 56 color palette or Atari 128 color palette. Please see below on link section.

To shade your texture or sprite, you use darker color of the same color for shadow part, and use lighter color for light part. Shading give volume to the object in game.

By searching the internet, I found the following useful tutorials... not in order.

Derek Yu's pixel art tutorials
Introduction to pixel art
Pixelling a monster sprite
Bonehead's pixel art tutorials
FireFruitForge's pixel art tutorials
Mark's pixel art tutorials
KawaiiHannah's pixel art tutorials
Les Forge's pixel art course
Maker web's pixel art tutorials
TheCapitala's pixel art tutorials
Blodyavenger's pixel art tutorials
Vbgore's pixel art tutorials
Ocean's pixel art tutorials
Tsugumo's pixel art tutorials
A Seiken Densetsu 3 style guide

Color theory part 1
Color theory part 2
Color theory part 3
Choosing color combinations
One way to find colors
Color wheel
List of video game console palettes


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May 19th, 2012